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Game Development Diary #11 : Second Day Back
Published at
6/13/2024
Categories
gamedev
godot
godotengine
newbie
Author
Hizrawan Dwi Oka
13/06/2024 - Thursday
Today I will continue my GameDev.tv course. Here is what I’ve got from it:
Improved Aiming and Smoothing
Vertical camera motion and using interpolate_with to smooth the camera.
Custom Reticles
Learning how to use the _draw() virtual function and other draw functions to create custom 2D shapes for a reticle.
Advanced Jumping
Using projectile motion to make my jumping calculations more precise.
Making a prototyping sandbox
Using CSGShapes to fill out the play area and make a sandbox to test new features.
Introducing Navigation
I was introduced to the NavigationServer, regions, and agents for enemy AI and navigating 3D space.
Enemy Movement
Combining my navigation path and enemy movement script to make the enemy pursue the player.
That’s all for today. Thanks for reading my devlog.
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Game Development Diary #11 : Second Day Back
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